V-Ray 3.7 for Cinema 4D, hotfix 5 — available now

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POWERFUL RENDERING FOR CINEMA 4D ARTISTS

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QUALITY

V-Ray comes with all the lighting, shading and rendering tools you need to create professional, photoreal imagery and animation.

POWER

Built to handle your biggest projects and your toughest scenes — render anything and everything with the power of V-Ray.

SPEED

Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline.

CREATIVE CONTROL

V-Ray puts you in the driver’s seat. Take control with V-Ray’s versatile features and choose the best approach for your scenes.

DEEP CINEMA 4D INTEGRATION

V-Ray’s ultra-deep Cinema 4D integration keeps your workflow fluid, smooth and combines the best of both worlds.

INDUSTRY STANDARD

Join independent artists and top studios across the globe using V-Ray daily to create world-class designs and visual effects.

KEY FEATURES

Now compatible with Cinema 4D R21
© CS Designstudio
GPU + CPU RENDERING

Optimized CPU rendering in V-Ray for Cinema 4D provides all-new speeds, plus enjoy blazing-fast GPU rendering for previews and final-frame renders. V-Ray’s feature-full production toolset delivers high-quality, physically accurate images and animation.

© Thomas Dubois
AUTOMATIC SAMPLING

V-Ray’s automated sampling with variance-based adaptive ray-tracing offers dramatically improved workflow and eliminates the need for fine-tuning complex settings. Just choose the GI engine type, render time — and render! And enjoy the instant feedback via V-Ray’s progressive rendering.

ACCURATE LIGHTING & GLOBAL ILLUMINATION

V-Ray uses physically accurate ray tracing to precisely calculate lights and real-world reflected lights and global illumination. Choose from precise path tracing, approximate — or use a hybrid of both.

PHYSICALLY BASED MATERIALS

V-Ray for Cinema 4D offers real-world and multi-layered BRDFs for the creation of physically accurate materials. V-Ray’s special BRFD materials give you access to all the tools you could need.

PHYSICAL CAMERAS

V-Ray’s real-world camera system lets artists work like photographers to achieve realistic depth-of-field and cinematic motion blur. You can also output to virtual reality with the VR 360 stereo camera.

NEW UV MANAGER & TRIPLANAR MAPPING

The new UV manager brings UV channels to Cinema 4D, allowing artists to use unlimited UVs per shader for complete UV-mapping control. Or, use Triplanar mapping for texturing without UVs.

POWERFUL PROXY OBJECTS & INSTANCING

V-Ray Proxy objects replace complex scene geometry and load only at render time. And for added realism, you can add random material variations to V-Ray Proxy objects and render instances.

NEW SKY MODELS & FASTER VOLUME RENDERING

V-Ray offers several sky models for the realistic lighting of scenes — including Hosek sky with atmospheric haze. Volumetric environment fog now renders even faster to help you quickly generate clouds, volume lights and more.

© Philippe Froesch Visualforensic
MAXON HAIR, FUR & GRASS SUPPORT

V-Ray for Cinema 4D supports Maxon Hair via V-Ray’s memory-efficient hair procedurals, as well as V-RayFur. The V-Ray Hair BRDF also provides physically accurate hair shading for great-looking results.

NEW VFB: LUT CONTROL, DENOISER & LENS EFFECTS

The advanced V-Ray Frame Buffer offers high-level tools including color correction, exposure, white balance, LUT support, V-Ray Lens Effects and the VRayDenoiser, and is available on both Windows and MacOS.

REAL-TIME CLIPPER & RENDER-TIME BOOLEANS

V-Ray boasts a real-time clipper allowing you to cut geometry — even proxies, multiple times — and offers an option to use custom geometry for Booleans. Architectural section renderings are now a breeze!

© Jireh
EXTENDED RENDER ELEMENTS & ID PASSES

V-Ray offers an extensive set of render elements and object/material ID selection channels via its multipass feature for professional post-production pipelines. Rendering lights on separate layers is also supported.

V-RAY DISTRIBUTED RENDERING

With V-Ray’s Distributed Rendering, you can use the power of multiple machines working together to render images even faster.

COMING SOON

Interactive rendering

Speed and interactivity with both CPU and V-Ray GPU — getting real-time updates as you edit scene elements.

GPU BUCKET RENDERING

Powerful production rendering with faster multi-GPU performance on workstations and distributed rendering.

IMPROVED MOTION BLUR

Add new levels of realism to your renders and make motion look more natural with both CPU and V-Ray GPU.

IMPROVED LENS EFFECTS

Better simulation of real-world camera effects and the tools you need to add convincing final touches to your render.

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