Lukas Filip © FlyingArchitecture
Lukas Filip © FlyingArchitecture

V-RAY FOR RHINO — KEY FEATURES

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Rendering

Real-time Rendering

V-Ray Vision gives the power to design and refine in real-time to anyone working in Rhino or Grasshopper. Now, you can explore a real-time view of your scene, set up lights and cameras, and apply materials.

CPU, GPU and Hybrid rendering

V-Ray comes with two powerful rendering engines. You can choose between super-fast GPU and CPU or Hybrid rendering to best suit your project needs and requirements.

DENOISER

Remove noise and dramatically cut the render times. With V-Ray Denoiser, you can denoise each render element in post-production. And with the NVIDIA AI Denoiser, V-Ray delivers instant feedback with less noise, while you design interactively.

INTERACTIVE RENDERING

Render while you design. See results right away as you adjust lights, materials and cameras. You could also look at the denoised image while rendering in the Rhino viewport.

© Matus Nedecky
RENDER ELEMENTS

Render separate layers for more artistic control in image-editing software.

V-RAY SWARM

Render with maximum power using V-Ray’s new simple and scalable distributed rendering.

ANIMATIONS

V-Ray for Rhino enables light studies, turntables and fly-through animations rendering and an optimal way.

Line rendering

Apply contours to your entire scene or to a separate shader with a single click. Intuitively tweek controls to get the desired appearance.

CHAOS CLOUD

Rendering on the Cloud is just one click away.

Learn more >

AUTOMATING SNAPSHOTS & BATCH RENDERS

V-Ray Batch makes it easy to render snapshots from the same project or views from multiple Rhino files all at once.

VIEWPORT RENDERING

An overlay on top of Rhino's viewport. It is rendered interactively and if scene changes are made, updates the rendered result.

V-Ray for Grasshopper

STRAIGHTFORWARD WORKFLOW. POWERFUL FUNCTIONALITY.

Visualize within the environment you use to model. Use the node system to utilize V-Ray’s powerful functionalities through five Node groups and their components.

FORGET BAKING

Render generative geometry directly in Grasshopper. Work uninterrupted without the need to bake your designs in Rhino as you iterate.

V-RAY VISION IN GRASSHOPPER

Add the Live Link component and observe your design update in real-time while working inside Grasshopper.

CUSTOMIZABLE MATERIALS

Start with the basic preset V-Ray material and modify it form the node or with the Asset Editor. Alternatively, use your own materials from previous projects or just employ the vast material library directly.

CUSTOMIZABLE LIGHTING

Utilize V-Ray lights and customize them to move from realistic to stylized. Easily add numerous light sources to find your models’ best appearance.

ANIMATIONS

Create, render and export animation sequences right in Grasshopper. Animate the movement of the sun or the camera by employing the V-Ray Graph and Timeline components.

SCATTERING

Create a realistically distributed entourage in Grasshopper that materializes in Rhino only after you’re started rendering.

LIGHTING ANALYSIS

Perform a light intensity evaluation of your project and visualize the results on your render.

CAMERAS

Use the V-Ray Camera component to simulate physical camera settings like aperture, shutter speed and ISO. Take advantage of Orthographic or Stereo camera parameters to facilitate your workflow.

CLIPPER

Render cross sections or fast cutaways right in Grasshopper. Convert custom meshes to clippers for render time Boolean effects.

Lighting

Light Gen

Explore the best lighting for your scene without the need for manual setup. Automatically generate hundreds of natural light versions for your exterior or interior.

Light Mixing

Easily fine-tune any light source in your scene after you’re done rendering. Group them, adjust their brightness and color, and create your best presentation.

LIGHT INSTANCES

Lights can be instanced and controlled as a single light in the Asset Editor.

© Gund Partnership
GLOBAL ILLUMINATION

Render realistic rooms and interiors with V-Ray’s powerful and fast global illumination.

© Federico Fernandez
ACCURATE LIGHTS

Render natural and artificial lighting with a wide range of built-in light types. Adaptive Lights mode helps you substantially speed up render times in scenes with many light sources.

IMAGE BASED LIGHTING

Light your scenes with a single high-dynamic-range image (HDRI) to render faster, cleaner and more accurate image-based lighting. Use the Adaptive Dome Light and remove the need to set up Portal lights for interiors.

SUN & SKY

Render realistic daylight for any time and any location. Visualize stunning sunsets and sunrises, and control the sun’s position for maximum artistic effect.

LIGHTING ANALYSIS TOOL

This tool makes it easy to to visualize the real-world illumination (Lux) values of any scene.

UI

SMART ASSET EDITOR

Create, edit and manage all of your assets including lights, materials, textures, geometry and render elements all in one place. All assets are structured in an intuitive folder structure.

FILE MANAGER

Manage all of your scene files in one place. Set file paths, create scene archives, and keep track of assets like textures, IES files, and proxy objects.

COLOR PICKER

A powerful color picker, which provides RGB color values and a corresponding Kelvin temperature slider, allows you to save and modify temperature values for every color slot.

FRAME BUFFER

Completely redesigned Frame Buffer upgraded to intuitively handle post-processing tasks like color corrections and compositing among other improvements.

ACCURATE VIEWPORT PREVIEWS

Get an accurate preview of your materials in the Rhino viewport with improved reflections, refractions, bump maps and more.

POWER UP WITH SCRIPTS

Use RhinoScript and Python to program V-Ray Next to do even more for you, like automating scene management or accessing parameters not shown in the UI.

UNIVERSAL ASSET PREVIEW

Preview your materials, lights, textures and render elements in a single viewer. Observe how parameter changes affect the appearance of the asset in a specific isolated setting.

TEXTURE INSTANCING

Map multiple material parameters with the same source texture to simplify the shader structure and management.

Camera

REAL-WORLD CAMERAS

Work like a photographer with controls for exposure, white balance and depth of field.

VIRTUAL REALITY

Render VR content for popular virtual reality headsets.

© Matus Nedecky
INTERACTIVE LENS EFFECT

Instantly add GPU-accelerated glare, bloom and procedurally generated dust and scratches for added photorealism. Fine-tune lens effects interactively while you render.

AUTOMATIC EXPOSURE & WHITE BALANCE

Capture the perfect exposure every time. The new Auto Exposure and Auto White Balance camera controls make rendering as simple as point and shoot.

Materials & textures

© Travis Serio
PHYSICAL MATERIALS

Create great looking materials that look exactly like the real thing.

PROCEDURAL TEXTURES

Texture NURBS models with ease with a rich set of procedurals that don't requre UV unwrapping.

© Robert Juchnevic
NATIVE MATERIALS SUPPORT

Render an enhanced version of your Rhino materials without converting them to V-Ray shaders.

MATERIAL LIBRARY

Download on demand a vast array of high resolution materials. Simply drag and drop to bring realistic textures to your models instantly.

© Robert Juchnevic
MATERIAL METALNESS

The V-Ray Material adds native support for metallic reflections (Metalness) for greater compatibility with PBR materials from applications like Substance Designer.

Material coat

Add reflective coating to your material to achieve effects like varnished wood or metallic paint.

Material sheen

Create realistic soft fabrics like velvet, silk or satin.

Randomizer

With the new UVW Placement randomization options, texture coordinates can be randomized to fix patterns and achieve realistic materials.

Weathering and dirt

Quickly add dirt, control its spread amount and position on the surface of your design.

Atmospheric & volumetric effects

FOG

Give your scenes depth with new realistic 3D fog and light scattering effects.

AERIAL PERSPECTIVE

Add depth to your images with realistic atmospheric effects.

© Flying Architecture
VOLUMETRIC MATERIALS

Realistic material light scattering and translucency.

Geometry management

PROXY OBJECTS

Add highly detailed and complex objects like grass, trees, and cars with memory-efficient proxy models. Easily add pre-animated 3D objects with animated V-Ray proxies.

PROXY PREVIEWS

Control the look of V-Ray proxies in the Rhino viewport. Select from Whole mesh, Bounding box, Point (Origin), Custom preview, and a new low poly Proxy preview mode.

Displacement

Quickly apply surface detail to a single object or a whole group in your scene. Get materials like brick and stone without the need for extra modeling.

GRASS & FUR

Create realistic grass, fabrics and carpet with V-Ray Fur.

SECTION CUTS

Render quick cutaways and cross sections with V-Ray Clipper.

V-RAY SCENE IMPORT & EXPORT

Import and render V-Ray scenes from other applications such as 3ds Max, Revit, and SketchUp or share complete ready to render V-Ray for Rhino files

TRY V-RAY FOR RHINO

Get a free full-featured V-Ray trial. Tech support included.
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