Articles by Christopher Nichols

Koki Nagano — Principal Scientist, Pinscreen

Want to create a perfect digital human? USC alum and Pinscreen Principal Scientist Koki Nagano tells Chris how deepfakes and CGI could help us cross the uncanny valley.

Razer Blade Studio Edition Laptop in the Chaos Group Labs studio
How to pick the right rendering hardware with V-Ray Benchmark

Discover how V-Ray Benchmark first started out, its role in the CG industry today, as well as how to run and analyze CPU and GPU rendering benchmark tests.

EJ Hassenfratz — 3D Creative Director, School of Motion

From public broadcasting to online presenting: EJ Hassenfratz tells Chris about the path to becoming a respected Cinema 4D instructor and 3D Creative Director

Wael AbdAlmageed — Machine Learning Scientist, ISI

Deepfake videos are a new battleground in the war against online misinformation. Join Wael AbdAlmageed to discover how he’s developing weapons to combat them.

Olcun Tan — Owner, Gradient Effects/Secret Lab

After a long history of working at visual effects companies, Olcun Tan started his own. He reveals the de-aging secrets of some of the huge projects he’s worked on.

Justin Denton — Artist, Writer and Director, Blur Studio

Justin Denton, the creator of some of virtual reality’s most thrilling experiences, returns to discuss his directorial role at Blur Studio and the state of VR.

Sally Slade, Kat Harris and Emily Van Belleghem — Magnopus Takeover

Magnopus takes over the CG Garage podcast. Three wonder women from the innovative studio take the reins to talk technology, diversity, robot butlers — and more.

Andrea Blasich — Sculptor, “Spider-Man: Into the Spider-Verse”

Traditional sculpting techniques still play an important role in CG film production. Talented sculptor Andrea Blasich tells Chris about the pros and cons of clay.

Tim Miller — Director, “Terminator: Dark Fate”

“Terminator: Dark Fate,” “Love, Death & Robots” and “Deadpool” director, Tim Miller, returns to CG Garage to offer a human perspective on the Hollywood machine.

Ivona Alexandrova — Total Chaos / THU Golden Ticket Winner

Ivona’s imaginative competition entry won her a trip to THU — and a place on the podcast. This bright VFX student tells Chris about her education and ambitions.

Vicki Dobbs Beck — Executive in Charge, ILMxLAB

From immigrants to immortal galactic overlords: The business of creating compelling immersive experiences at ILM’s cutting-edge new technology division.

Pedro Conti — Director, Flooul Animation

From Sao Paolo to Los Angeles: How music and animation have helped CG Artist and Director Pedro Conti get through tough times and be true to his heart.

Alex Nice and Robert Nederhorst — John Wick: Chapter 3 — Parabellum

Glass act: “John Wick 3’s” VFX supervisor and concept artist reflect on creating the movie’s incredible translucent sets — and then smashing them up.

Jaroslav Křivánek

We pay our respects to Jaroslav Křivánek as we revisit episode #176, recorded in Bulgaria with Jaroslav and Ondřej Karlík in May 2018.

Andrew Gordon — Head of Animation, DNEG

Andrew Gordon, the man behind some of Pixar’s most iconic characters, discusses his 20-plus years of experience working alongside legends and his move to DNEG.

aip, architecture, arcvhviz, art, asai, concept, games, vfx, video, vr
ASAI Architecture & Imagined Environments Panel

Arch-viz trailblazers and super-talented VFX artists join Chris to talk about the past, present and future of visualization for architecture and other mediums.

Celia Hodent — Game UX Consultant

How are modern video games designed to hook us in and keep us engaged? Join “Fortnite’s” user-experience director for a deep dive into the psychology of gaming.

Caustic effects showing light rays reflected or refracted by a pool of water and projected onto a wooden surface
What are caustics and how to render them the right way

Caustics are everywhere in the real world but rarely seen in renders. Learn why they’ve been ignored — and how you can now render them effortlessly in Corona.

Peter Ramsey — Director, “Spider-Man: Into the Spider-Verse”

Discover how Francis Ford Coppola, Tank Girl and Santa Claus helped this former storyboard artist enter the Spider-Verse and reinvent a familiar character.

John Chalfant — Creative Director, Sky Carousel

From “Diablo” cinematics to diamond-studded domes for David Lynch, John Chalfant has done it all. Hear his incredible origin story and his secrets for success.

Greg Downing — Hyperacuity

He’s crawled under pyramids, explored Chinese caves and experienced Björk’s resonant frequency. Meet Greg Downing — photography’s answer to Indiana Jones.

Joy Lea — CG Art Director, ARwall

Joy returns to the podcast — and she’s gone from games to movies including “The Lion King” and ARwall’s incredible new augmented-reality virtual production system.

Arutyun Artur Sayan — Blur Studio

The master of the monstrous longshot on creating mind-blowing VFX for “Oblivion,” “Tomorrowland,” “Supergirl” and “Love, Death and Robots.”

Neil Huxley — Director

From South London to Middle-earth: “Shadow of War,” “Assassin’s Creed” and UFC promo director tells Chris how a passion for movies helped turn his life around.