Articles by Christopher Nichols

Yining Karl Li — Senior Software Engineer, Walt Disney Animation Studios

Meet Yining Karl Li, the software engineer who’s helped Disney create the Hyperion rendering tech behind “Big Hero 6,” “Moana” and “Raya and the Last Dragon.”

Mike Campau — Digital Artist

Mike Campau’s visuals seamlessly blend photography, retouching and CGI for hyperreal results. He tells Chris about his approaches to work and going freelance.

Gary Yost — 3ds Max Development Team Leader & WisdomVR Project Founder

Chris celebrates episode 300 with Gary Yost, the father of 3D Studio and 3ds Max. Hear the stories behind Autodesk’s seminal software and Gary’s short films.

Lou Pecora — Visual Effects Supervisor

“Legion,” “Fargo” and “Spider-Man: Homecoming” effects supervisor Lou Pecora returns to the podcast to talk about working up the VFX ladder and COVID-19 downtime.

Scott Meadows — Head of Visualization and Virtual Production, Digital Domain

Previz has evolved from a useful pre-production tool to an all-encompassing part of the moviemaking process — and Scott Meadows has seen it all. He tells Chris his story.

Shuzo Shiota — President/CEO, Polygon Pictures

Shuzo Shiota’s Polygon Pictures has produced TV shows including “Star Wars” and “Transformers.” He explains how Japan’s art has found a big audience in the west.

Matt Akey and Aldo Ruggiero — Crafty Apes, “The Babysitter: Killer Queen”

Heads up! Crafty Apes’ Matt Akey and Aldo Ruggiero on how they helped director McG create a potent mix of slapstick and gore for “The Babysitter: Killer Queen.”

Allan McKay — VFX Supervisor & Technical Director

This podcast could change your career: Allan McKay tells Chris how to create the perfect reel, become a successful freelancer — and find your true worth.

Rider with phone next to futuristic motorbike
Everything you need to know about ACEScg

New to V-Ray 5 for Maya is full support for ACEScg, which promises to unify visual effects workflows. Discover why it’s important plus how to use it in V-Ray.

Maciej Kuciara — Concept Artist & Director

Maciej Kuciara has created concept art for everything from “The Last of Us” to “Blade Runner 2049.” Find out how “Showtime” has brought his own vision to life.

Asuka Tohda-Kinney — CG Supervisor, Digital Domain

DD’s Asuka Tohda-Kinney has worked on “I, Robot,” “The Twilight Zone” — and the cover of TIME magazine. Find out how she’s mastered both coding and creativity.

Jeff Mottle — CEO and Founder, CGarchitect

CGarchitect founder Jeff Mottle has rebuilt his influential site as an AI-powered all-encompassing platform for the arch-viz industry. Listen to find out more.

Jose Gomez — Executive Creative Director, ATK PLN

From skateboards to storyboards: Jose Gomez has founded fashion companies and created stunning motion graphics and commercials. He tells Chris his amazing story.

Mengyi Fan & Samantha Anderson — SHoP Architects

From Brooklyn to Botswana: SHoP Architects visualization pros Mengyi and Sam on the tech they use to create beautiful buildings and oversee construction remotely.

V-Ray 5 with Chaos Group’s Alex Yolov and Peter Matanov

Chaos Group has reinvented rendering with V-Ray 5 for 3ds Max and Maya. Alex Yolov and Peter Matanov tell Chris about the journey behind the software’s features.

Aron Hjartarson — Executive Creative Director, Framestore LA

Icelander Aron Hjartarson explains how his passion for CG has whisked him from Coca-Cola commercials to big-budget movies including “Gravity” and “Contraband.”

Hao Li — CEO and Co-Founder, Pinscreen

Soon, our virtual clones will look and act just like us. Meet genius Hao Li and find out how his Pinscreen software captures and creates accurate digital humans.

Andrew Price — Founder, Blender Guru/Poliigon

Blender Guru’s Andrew Price has made a living and built a big fan base through his passion for the free 3D software. He tells Chris his incredible story.

Afonso Salcedo Returns — Creative Producer, Photographer, Lighting Artist

From empty streets to epic protests: Lockdown Los Angeles inspired Afonso Salcedo to pursue photojournalism. He tells Chris more in his second CG Garage podcast.

3D sphere models showcase the different material options that can be achieved in V-Ray 5
Why V-Ray 5 removes the challenges of creating materials

We take a look at how you can quickly make believable materials using the new Asset Browser and material presets in V-Ray 5 with new simplified options.

Douglas Trumbull — Visionary Filmmaker & Visual Effects Pioneer

Douglas Trumbull, the genius behind the visual effects of “2001,” “Close Encounters” and “Star Trek,” on his 50-year quest to understand and improve cinema.

Glenn Derry — Virtual Production Expert

Meet Glenn Derry, the man who coined the phrase “virtual production,” and hear about how he transformed VFX via “Avatar,” “The Aviator,” and “The Jungle Book.”

Andy Lomas — Artist and Lecturer in Creative Computing

Math and biology meet in Andy Lomas’s intricate, mind-bending CG art. He tells Chris how his background in VFX and enthusiasm for natural forms inspired his work.

Matthew Bannister — Founder, DBOX

The Credit Revolution has begun. Meet Matthew Bannister, the man behind the movement, and find out why we need to give artists the recognition they deserve.