Articles in CG Garage

Darren Hendler & Ron Miller — Digital Domain

Digital Domain’s digital human experts discuss the incredible work which went into Avengers’ Thanos

Steve Blakey

VFX vets talks software, swimsuits — and Scott Ross

Jesse James Chisholm

After Black Panther and Ready Player One VFX supervisor tells you everything you need to know about working on set in the movies

Colin Green

The long history of how the art of Previs revolutionized the entire film industry

Sebastien Deguy — Allegorithmic

The happy accidents which have made Substance software a dream for CG artists

Rob Redman — 3D World Magazine/Vertex 2018

Making 3D Worlds: multi-talented editor talks magazine publishing, events organization — and guitar building

Josh Naylor, Brian Sharp & Agnus Mckay — Unity and Oculus Medium

Real-time engines and VR, it's not just for games anymore, it's actually for productivity. Just ask the guys at Unity and Oculus Medium

Boris Simandoff — V-Ray Cloud

The man behind V-Ray’s super simple cloud rendering tells Chris how it was done

Dan Thron — Martini Giant — Blade Runner 2049

Do androids dream of electric sheep? Chris and Dan pore over seminal sci-fi sequel of Blade Runner

Zorana Gee & Ross McKegney — Adobe Dimension

Another Dimension: How Adobe’s V-Ray powered 3D software is revolutionizing workflows, embracing machine learning, and democratizing the industry

Ludger Pfanz, Karlsruhe University of Arts and Design; Kelli Townley, Oculus Medium; Ciaran Wills & Mach Kobayashi, Tilt Brush — THU 2017

How can we make sense of virtual worlds? And which tools can we use to create them? A filmmaker-turned-lecturer and three guests from Oculus and Google offer their thoughts.

Vlado — V-Ray Next

Chris spends some time with Vlado getting the lowdown on V-Ray Next

Alex McDowell — World Building Institute

World building - the storytelling process every 3D artist and designer should build into their work.

Dan Thron and Justin Goby Fields — Martini Giant — The Last Jedi Part 2

Chris, Dan, and Justin find common ground in the second part of their epic Star Wars discussion

Viki Chan — Digital Domain

Behind the scenes of Black Panther, Fast & Furious 8, and Beauty and the Beast with this on-set data integration lead

Dan Thron and Justin Goby Fields — Martini Giant — The Last Jedi

Was The Last Jedi a great Star Wars movie? A new voice offers his take

Grayson Davis, Eric Miller, Daniel Wade & Te "Ford" Hu — THU 2017

And now, a word from THU’s sponsors: Gnomon, Lenovo and ArtStation

Greg Teegarden – Digital Domain

From the jurassic era to outer space and the high seas with VFX supervisor Greg

Daniel Thron & David Tracy – Martini Giant – The Last Jedi

Welcome in the new year with an epic discussion of the highs and lows of the latest Star Wars episode

John Cipriani, Carlos Ortega & Lip Comarella – THU 2017

Join Chris for a discussion of mobile gaming, tablet rendering and artistic skills in this THU double-bill

Maxx Burman – Kitbash3D

Get into the creative business with KitBash3D founder, VFX artist, game developer and businessman Maxx

Shisha van Horn

Turning back the clock 24 years with CGI and architecture pioneer Shisha

Miguel Ortega — The Ningyo

Want to make a short film? Listen to this interview with The Ningyo director Miguel Ortega to find out how to do it — and what not to do

Keely Colcleugh & Jeff Mottle; Jessica Rudzewicz — THU 2017

Architecture, movie, and game design with Kilograph and CG Architect founders. Plus, a fascinating chat with a UX expert.