POWERFUL RENDERING FOR NUKE ARTISTS

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QUALITY

Top artists and studios use V-Ray every day to render world-class imagery and visual effects.

POWER

V-Ray adds production-proven lighting, shading and rendering capabilities to Nuke's powerful compositing toolset.

SPEED

Save time by making look development decisions on the fly, and output final frames faster by rendering directly in post.

CREATIVE CONTROL

V-Ray for Nuke gives you full control over lighting, shadows, reflections and more – without any back and forth with 3D.

SMART INTEGRATION

V-Ray fits seamlessy into Nuke's native, node-based workflow.

AN INDUSTRY STANDARD

V-Ray’s Academy Award winning ray traced renderer in Nuke's industry standard compositing application gives artists the best of both worlds.

Framestore © Danjaq, LLC

SPECTRE TITLE SEQUENCE

Framestore

We talk to Framestore’s William Bartlett and Jesse Spielman about V-Ray for Nuke's important role in the latest Bond adventure.

DEMO PROJECT: SCI-FI CITY BY Shahin Toosi

V-Ray for NUKE Shahin Toosi Lighting
LIGHTING - PART 1

Compositing artist Shahin Toosi shares how to get started quickly in V-Ray for Nuke and walks through the steps of layout and lighting for the Sci-fi City project.

V-Ray for NUKE Lighting
LIGHTING - PART 2

Part 2 of the Lighting overview demonstrates setting up the Basic Holdout and Deep Renders in V-Ray for Nuke.

V-Ray for NUKE Shahin Toosi Materials
MATERIALS

Learn how to develop the look of your materials in V-Ray for Nuke and how to bring in shaders from other V-Ray-enabled applications like 3ds Max, Modo and Maya.

V-Ray for NUKE Shahin Toosi Rendering
RENDERING

Discover how to get the most from your renders in V-Ray for Nuke, with tips to output through V-Ray Standalone.

WHAT'S NEW

V-Ray 3.7 for Nuke — Now compatible with Nuke 11.1
Progressive rendering

Progressive rendering to help you fine-tune the look of your renders faster than ever. As you make adjustments to your scene, your rendering will update automatically, taking full advantage of your hardware — including GPU-acceleration.

New hair workflows

For the first time, render complete 3D creatures and characters directly in Nuke. Import hair geometry using V-Ray proxy objects, and assign V-Ray Hair material for optimized shading. For even more control, use the new V-Ray Hair Sampler node with the V-Ray Ramp texture to add randomization and color variation.

UPDATE to V-RAY 3.7 for Nuke

KEY FEATURES

V-Ray for NUKE Ray Traced Rendering
POWERFUL RAY TRACED RENDERING

V-Ray for Nuke brings powerful adaptive ray traced rendering to any compositing pipeline. It’s the most full-featured rendering solution for Nuke, NukeX and Nuke Studio.

V-Ray for NUKE Node-Based Integration
NODE-BASED INTEGRATION

With a full suite of advanced rendering tools and support for Nuke's native features, V-Ray for Nuke is a natural evolution of the compositing workflow.

V-Ray for NUKE Accurate Lighting
Accurate lighting

Simulate realistic ray traced lighting and shadows with a wide range of light types including spot lights, area lights, HDR environments, Nuke lights and more.

V-Ray for NUKE Global Illumination
Global illumination

Render accurate indirect illumination with V-Ray’s precise ray traced GI. Now with light cache support.

V-Ray for NUKE Physically-Based Materials
Physically-based materials

Create multilayered physical materials directly in Nuke. Choose from purpose-built shaders for car paint, SSS, skin and more.

V-Ray for NUKE Production-Ready Textures
Production-ready Textures

Choose from a number of production-ready texture types including tiled EXR & TX files, layered textures, ambient occlusion and procedural noise.

V-Ray for NUKE Cameras
Cameras

Select from a variety of camera types including physical cameras, VR panoramas and Nuke projection cameras.

V-Ray for NUKE VR Cameras
VR Cameras

Render to popular VR formats including spherical and cubic 6x1 panoramas.

V-Ray for NUKE Geometry
Geometry

Import Alembic, FBX and OBJ geometry with Nuke's built-in ReadGeo node.

V-Ray for NUKE Proxy Objects
proxy objects

Import and render memory-efficient proxy objects as Alembic or V-Ray mesh files.

V-Ray for NUKE Instancing with Particles
Instancing with particles

Instance V-Ray proxy objects using Nuke particles.

V-Ray for NUKE Volume Grid
V-RAY VOLUME GRID

Import and render volume simulations from applications like Houdini. Supports OpenVDB, Field3D and Phoenix FD files.

V-Ray for NUKE Deep Rendering
DEEP RENDERING

Improved deep rendering capabilities with support for deep volumes. Save disk space by generating deep data directly inside Nuke.

Render Elements
Render elements

Generate beauty, matte and utility passes on the fly. V-Ray for Nuke includes more than 37 built-in render elements for ultimate control.

FULL LIGHT SELECT RENDER ELEMENT

Render individual or groups of lights as separate render elements, and accurately light mix in post with full support for global illumination, reflections and refractions.

CRYPTOMATTE

Automatically generate ID mattes with support for transparency, depth of field and motion blur, speeding up workflows for compositors.

V-Ray Scene Node
V-Ray Scene node

Import and render animated V-Ray scene (.vrscene) files.

V-Ray Translator Node
V-Ray Translator node

Use the full power of V-Ray Standalone, including distributed rendering.

V-Ray for NUKE Denoiser
V-RAY DENOISER

Automatically reduce noise for cleaner renders. Denoise individual render elements, apply noise masks and denoise final deep composites.

V-Ray for Nuke has expanded what I can do as a creative director. At Framestore, we’ve started applying it to more projects, as it provides greater control over lighting, shadows and atmospheric effects. Deep compositing and full 3D volumes are a great next step.

William Bartlett, Executive Creative Director, Integrated Advertising, Framestore

PRICING

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ACADEMIC LICENSES

Check V-Ray Academic pricing for students, educators and institutions.

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ADD RENDER NODES

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