© Shanin Toosi
© Shanin Toosi

POWERFUL RENDERING FOR NUKE ARTISTS

QUALITY

Top artists and studios use V-Ray every day to render world-class imagery and visual effects.

POWER

V-Ray adds production-proven lighting, shading and rendering capabilities to NUKE’s powerful compositing toolset.

SPEED

Save time by making look development decisions on the fly, and output final frames faster by rendering directly in post.

CREATIVE CONTROL

V-Ray for NUKE gives you full control over lighting, shadows, reflections and more – without sending back to 3D.

SMART INTEGRATION

V-Ray fits seamlessy into NUKE’s native, node-based workflow.

AN INDUSTRY STANDARD

V-Ray’s Academy Award winning ray traced renderer in NUKE’s industry standard compositing application gives artists the best of both worlds.

Framestore © Danjaq, LLC

SPECTRE TITLE SEQUENCE

Framestore

We talk to Framestore’s William Bartlett and Jesse Spielman about V-Ray for NUKE’s important role in the latest Bond adventure.

DEMO PROJECT: SCI-FI CITY BY Shahin Toosi

LIGHTING - PART 1

Compositing artist Shahin Toosi shares how to get started quickly in V-Ray for NUKE and walks through the steps of layout and lighting for the Sci-fi City project.

LIGHTING - PART 2

Part 2 of the Lighting overview demonstrates setting up the Basic Holdout and Deep Renders in V-Ray for Nuke.

MATERIALS

Learn how to develop the look of your materials in V-Ray for NUKE and how to bring in shaders from other V-Ray-enabled applications like 3ds Max, MODO and Maya.

RENDERING

Discover how to get the most from your renders in V-Ray for NUKE, with tips to output through V-Ray Standalone.

WHAT'S NEW

V-Ray 3.5 for NUKE – Now compatible with NUKE 10.5
V-Ray volume grid

Import and render volume simulations from applications like Houdini. Supports OpenVDB, Field3D and Phoenix FD files.

Deep rendering

Improved deep rendering capabilities with support for deep volumes. Save disk space by generating deep data directly inside NUKE.

V-Ray denoiser

Automatically reduce noise for cleaner renders. Denoise individual render elements, apply noise masks and denoise final deep composites.

Light Cache GI

Speed up renders with V-Ray's unique global illumination method. Enable the new Adaptive Lights algorithm to make it even faster.

Improved render elements

Render elements generated in V-Ray for NUKE or rendered in V-Ray Standalone can now be used interchangeably. All render elements can be cached with a single render.

Triplanar texture

Apply seamless textures on complex objects without UVs.

V-Ray falloff texture

Control shading effects in relation to an object’s surface angle to the camera. Use NUKE Curves for even more control.

V-Ray clipper

Create quick sections and cutaways at render time using a clipping plane or mesh object.

V-Ray spot light

Create spotlights with textured projections, barn door controls and soft shadows.

UPDATE to V-RAY 3.5 for NUKE

KEY FEATURES

Powerful ray traced rendering

V-Ray for NUKE brings powerful adaptive ray traced rendering to any compositing pipeline. It’s the most full-featured rendering solution for NUKE, NUKEX and NUKE Studio.

Node-based integration

With a full suite of advanced rendering tools and support for NUKE’s native features, V-Ray for NUKE is a natural evolution of the compositing workflow.

Accurate lighting

Simulate realistic ray traced lighting and shadows with a wide range of light types including spot lights, area lights, HDR environments, NUKE lights and more.

Global illumination

Render accurate indirect illumination with V-Ray’s precise ray traced GI.

Physically-based materials

Create multilayered physical materials directly in NUKE. Choose from purpose-built shaders for car paint, SSS, skin and more.

Production-ready Textures

Choose from a number of production-ready texture types including tiled EXR & TX files, layered textures, ambient occlusion and procedural noise.

Cameras

Select from a variety of camera types including physical cameras, VR panoramas and NUKE projection cameras.

VR Cameras

Render to popular VR formats including spherical and cubic 6x1 panoramas.

Geometry

Import Alembic, FBX and OBJ geometry with NUKE’s built-in ReadGeo node.

proxy objects

Import and render memory-efficient proxy objects as Alembic or V-Ray mesh files.

Instancing with particles

Instance V-Ray proxy objects using NUKE particles.

Render elements

Generate beauty, matte and utility passes on the fly. V-Ray for NUKE includes more than 37 built-in render elements for ultimate control.

V-Ray Scene node

Import and render animated V-Ray scene (.vrscene) files.

V-Ray Translator node

Use the full power of V-Ray Standalone, including distributed rendering.

V-Ray for NUKE has expanded what I can do as a creative director. At Framestore, we’ve started applying it to more projects, as it provides greater control over lighting, shadows and atmospheric effects. Deep compositing and full 3D volumes are a great next step.

William Bartlett, Executive Creative Director, Integrated Advertising, Framestore

PRICING

Workstation

А Workstation license includes 1 Graphic User Interface (GUI) and 1 V-Ray Render Node

€750

$1040

£650

₩1150000

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Workstation

А Workstation license includes 1 Graphic User Interface (GUI) and 1 V-Ray Render Node

+ 5 V-Ray Render Nodes

Most Popular

€1500

$2080

£1290

₩2250000

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Bundle

V-Ray NUKE + V-Ray Max or Maya

BEST VALUE

€1080

$1500

£920

₩1650000

2 floating user license
2 floating render node licenses

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MONTHLY

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ANNUAL

Workstations +

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Supported platforms: NUKE® 8, 9, 10, 10.5.
See full system requirements.

ACADEMIC LICENSING

Discover pricing options for educators and academic institutions