Chaos
Architecture
Limited-time offer: Get an extra three months of free V-Ray with an annual license. Buy now and save

Industry solutions

Explore our ecosystem

Products

Media & Entertainment

Industry solutions

Explore our ecosystem

Products

Product & E-Commerce

Industry solutions

Explore our ecosystem

Products

Education & CommunityHelp

Chaos Help Center


What are you looking for?

Innovation Lab

Martin-Mirbauer-thumb-blog.jpg
The sky’s the limit: talented student on interning with Chaos' Innovation Lab

Computer graphics student Martin Mirbauer got hands-on with software development during his internship with Chaos’ Innovation Lab. He shares his experiences.

Scene by Marko Dabrovic
Path Guiding with Intel® Open PGL in V-Ray

V-Ray 6.1 includes support for Intel's Open PGL, which gives faster results in indirectly illuminated scenes. Learn more in this blog post written with Intel.

collage3_thumbnail.jpg
The Qt-fication of V-Ray

In this first post from Chaos' Innovation Lab, we're taken through the laborious path that leads to the Qt-fication of V-Ray's UIs under Autodesk 3ds Max.

© AMD
Breakthrough V-Ray Benchmark speed record set by 4th Gen AMD EPYC™ CPUs

The Chaos team has put AMD’s latest CPUs to the test. Discover the record-breaking V-Ray Benchmark results and see how they compare to AMD’s previous generation.

© Voltaku
How real-time ray tracing with Chaos Vantage through Unreal can revolutionize virtual production

This proof-of-concept animated short for “Killtopia” breaks new ground in real-time ray-traced virtual production. Take a look at the incredible tech behind it.

thumbnail-690x380-adaptive-bucket-splitting.png
How Adaptive Bucket Splitting speeds up V-Ray’s rendering

The latest V-Ray for 3ds Max hotfix makes bucket rendering faster than ever before. Find out how Chaos’ clever algorithm solved this age-old computing problem.

White_hair_thumb.jpg
How we perfected white and light hair colors in V-Ray

Here comes the science bit: V-Ray 5, update 2’s hair shader tackles white and lighter pigmentation. Find out how we overcame this surprisingly tricky challenge.

A purple-and-blue neon-lit cyberpunk city
What’s new in V-Ray 5 Benchmark

How powerful is your hardware? Our free benchmarking tool has been turbo-charged with CPU, CUDA and all-new RTX tests. Find out how to make the most of it.

Rider with phone next to futuristic motorbike
Everything you need to know about ACEScg

New to V-Ray 5 for Maya is full support for ACEScg, which promises to unify visual effects workflows. Discover why it’s important plus how to use it in V-Ray.

3D sphere models showcase the different material options that can be achieved in V-Ray 5
Why V-Ray 5 removes the challenges of creating materials

We take a look at how you can quickly make believable materials using the new Asset Browser and material presets in V-Ray 5 with new simplified options.

© Bertrand Benoit
Relight without re-rendering: How Light Mix works in V-Ray 5

Light Mix lets you change the color and intensity of your lights after you’ve rendered your scene. Learn how it works in the new V-Ray Frame Buffer in V-Ray 5.

3D robot dusk sunset illustration created in 3ds Max with Substance Designer using the V-Ray shader and rendered with V-Ray. Character concept by Francisco Ruiz Velasco© Alessandro Baldasseroni
How to use the V-Ray shader in Substance Painter 2020.1

Get to know the V-Ray shader in Substance Painter. Discover how 3D artist Alessandro Baldasseroni and production studio Elastic use it with these 2 video guides.

CGGarage_Screencap_01-thumb2.jpg
CG Garage’s Chris Nichols shares how to podcast from home

How do you record podcasts in the era of social distancing? Read Chris Nichols’ guide to the hardware, software and teddy bears that helped CG Garage go remote.

Razer Blade Studio Edition Laptop in the Chaos Group Labs studio
How to pick the right rendering hardware with V-Ray Benchmark

Discover how V-Ray Benchmark first started out, its role in the CG industry today, as well as how to run and analyze CPU and GPU rendering benchmark tests.

An avenue leading to a colonial building on a sunny day© Bertrand Benoit - bbb3viz.com
V-Ray GPU Adds Support for NVIDIA RTX

RTX acceleration brings a speed boost to new V-Ray Next updates

Caustic effects showing light rays reflected or refracted by a pool of water and projected onto a wooden surface
What Are Caustics and How to Render Them the Right Way

Caustics are everywhere in the real world. Learn why they’ve been ignored in renders and how you can render them effortlessly in Corona.

© Dabarti Studio
Rasterized vs Ray-Traced vs Real-Time Rendering Explained

Learn the basics of rasterized vs ray-traced and real-time rendering in our detailed guide.

procedural-lens-effects-thumb.jpg
The new features you need to know in V-Ray Next for 3ds Max

Are you using the full power of V-Ray Next in your workflow? Vlado Koylazov reveals the essential new features V-Ray Next for 3ds Max, update 2.

cg-garage-top-15-podcasts-2018-02-thumb-more-orangey.jpg
Listen up! We’ve compiled 2018’s top 15 CG Garage podcasts

Punk production designers, CG portrait painters, powerful producers and previz pioneers — Chris Nichols selects his favorite podcasts of the last 12 months.

GPU_Volume_b_grid_thumb.jpg
V-Ray GPU advancements in V-Ray Next for Maya

V-Ray Next for Maya is leaps and bounds ahead of 3.6 when it comes to V-Ray GPU capabilities. We’ve compiled some of the most significant improvements.

v-ray-next-ipr-thumb-000.jpg
Accelerate your workflow with V-Ray Next for Maya IPR

We’ve improved the way that IPR works in V-Ray Next for Maya to help you dramatically speed up your workflow. Here’s everything you need to know.

nvidiartxcards-thumb.jpg
Profiling the NVIDIA RTX cards

You’ve seen the future of ray tracing and GPU rendering. Now learn how the GeForce RTX cards performed in Vlado’s benchmarking experiments, and what it means.

metalness___000___thumb.jpg
Understanding metalness

The importance of metalness and why we’ve added the Metalness parameter to the V-Ray standard material to better support a PBR workflow in V-Ray Next.

© Anton Podvalny
Dramatically Expand your Material and Texture Library with V-Ray Plugin Nodes

Would you like more shaders and textures at your fingertips? In this helpful guide, we’ll reveal the key to unlocking access through the V-Ray Plugin Nodes.

71 items
Showing 1 - 24
Go to page
Chaos
© 2024 Chaos Software EOOD. All Rights reserved. Chaos®, V-Ray® and Phoenix FD® are registered trademarks of Chaos Software EOOD in Bulgaria and/or other countries.