This year’s Total Chaos conference brought together three of the biggest names in the art and science of CG: 3D portrait artist Ian Spriggs, lighting pioneer turned light field specialist Paul Debevec, and anatomy expert and AI exploratory artist Scott Eaton. Each presented compelling talks on the Total Chaos stages, before heading to Chris's mobile booth to record this podcast.
What emerges is a thorough examination of how rapid technological changes are revolutionizing the way CG and digital humans are created. Ian talks about his meticulous portrait of Scott and how GPU technology has sped up his workflows, Paul goes into detail on bringing Scott's giant head into VR via light field technology from his work at Google, and Scott himself discusses his experiments with machine learning to create surreal imagery based on his anatomical database.
The trio offers their thoughts on how the convergence of this technology may change the role of the artist — and how this isn't necessarily anything new. Ian also gives some insight into his upcoming portrait of Chris himself.