What were your expectations for Chaos Cloud?
As it was still in beta, we thought it would have lots of bugs and issues. But the experience was pretty straightforward, with great behavior and performance.
How did you find the production rendering process with our cloud service?
It was extremely fast and easy to set up and control directly from the cloud service, and the UI is uncomplicated.
How many frames and in what resolution did you render in the cloud?
We guess around 1500 frames, at 2048 px wide.
How much time did the cloud rendering take?
It was extremely fast! Around 50 frames per hour. The good thing was that all frames were rendered almost at once, so there was no need to wait to collect them all.
How long would it have taken on your local infrastructure?
Way too long!
How did Chaos Cloud help to simplify your workflow?
We had to make some little tweaks to some scenes and material specs to make them work completely on the cloud. It was time well invested as afterward the rendering was fast and reliable.
What were some of the Chaos Cloud features that you found helpful?
The easy pipeline between V-Ray scene exporter and the conversión to Chaos Cloud. It was extremely easy. No zips, no extra software. Really flawless.