Rocket Raccoon is one of the Marvel Cinematic Universe’s most unlikely heroes. The genetically modified creature is an ill-tempered, poor-mannered and belligerent career criminal. But over the course of Guardians of the Galaxy, Guardians of the Galaxy Vol. 2, and Avengers: Infinity War, and his relationships with Groot, Peter Quill, and Thor, he’s matured into an altruistic fan favorite.
The character’s success is down to his believable characterization, hints at a traumatic past, Sean Gunn and Bradley Cooper’s performance capture — and the fact that he looks and moves just like a real talking raccoon.
One of the people behind Rocket is Nate Shaw, a CG supervisor at Method Studios, which handled the character for Guardians of the Galaxy Vol. 2, and Avengers: Infinity War. Nate’s role was to oversee Rocket’s fur pipeline and his fur shader in V-Ray.
We caught up with Nate after his inspiring talk at Total Chaos to ask him about working with the sweet rabbit.